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Commissions

Bespoke art for Unity, made to order. Decals, signage and surface detail drawn to brief and delivered ready to use.

What we make

Every asset is drawn by hand in Photoshop, to your reference and your specification.

Environmental decals

Graffiti, signage, warnings, posters and stickers. Built for projection onto walls, floors, props and terrain.

Surface detail for characters and props

Markings, stickers, stencils, numbering, stamped and painted detail. Props include, but are not limited to, characters and weapons. Supplied as artwork for your own texture work, since decal projectors are built for static geometry rather than animated characters.

Delivery

Raw texture sets, or a Unity package that drops into your project. Whichever fits your pipeline.

  • We do not take on 3D modelling or sculpting. The work we do is surface art.

The work

Post Apocalyptic Paint Decals Vol 1 is 100 decals produced for this catalogue, with four shader graphs and four editor tools built around them. It is the clearest available picture of the output and the standard it is held to.

How it runs

  1. The brief
  2. Quote and deposit
  3. Drafts and revisions
  4. Delivery
  1. The brief

    Send references, art style, where the assets sit in the world, your target pipeline, naming conventions, quantity, timeline and the revisions needed. Nominate one person to give feedback. Tip: most rework on commissioned art comes from unclear direction and notes from too many people, and a single point of contact removes both risks.

  2. Quote and deposit

    A 50% deposit is due before work begins and is non-refundable. The remaining balance is due on your final approval, before your final files are released.

  3. Drafts and revisions

    Four revision rounds are included, done early in the art process where changes are cheap. A revision refines what was briefed. A change of direction is a new request and is quoted separately. Extra revisions are $50 AUD each. Drafts circulate watermarked and unbaked.

  4. Delivery

    Source PSDs, textures, RGB masks, maps, Unity ready decals, the agreed naming and folder structure, and written confirmation of the transfer of ownership. Normal and smoothness maps are sent after final payment.

  • Ownership of commissioned artwork transfers to you on final payment in full.
  • Completed work may appear in our portfolio with your brand. If a project is confidential or unreleased, it is kept from public display. We will always ask for your permission before posting.
  • Artwork is drawn for your project. It is not resold and will never appear in a Blind Swarm asset pack.

Start with a pilot

Commission a single decal to your specification for $150 AUD, drawn to the same standard as full production work and delivered the same way.

The pilot is a single decal, not a pack, and it is the clearest available picture of the output and the standard that we are held to.

1x pilot decal, 4x revisions, 1x final file set. Same standard, same delivery as full production work.

Send an enquiry

Or write directly to contact@blindswarm.com.

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